Originally the game went under the title, Metal Gear Solid: Rising as a stealth game and was intended to be an interquel between the 2nd and 4th game. However development tend to be difficult to incorporate an action character into a stealth game.
Now the game is all action and is now a canon sequel to the Metal Gear series after 4. How different is this game? When it comes to Metal Gear, we think of stealth. Now that stealth barely exists, did the fans like this game?
There are some incredible things that this game offers and hopefully a lot of players would agree:
- Action and Plenty of it- The game contains a lot of sword swinging gameplay, almost like Devil May Cry. When encountering enemies you may be able to pull off insane moves and kill enemies in unique fashion. Raiden is even more hardcore than in MGS4. The game has a combo system that allows you to rack up as many possible hits towards your enemies. After each battle you'll get graded on your performance determining how stylish you were.
- Upgrades- Before the beginning of the chapter, you'll have the option to upgrade Raiden. The upgrades can go anywhere from enhancing your sword to increasing life and fuel cell. You can even change the appearance of Raiden with alternate costumes.
- Blade Mode- An original concept is allowing the player to use their sword and swing it to any degree and being able to slice through anything. This ability also allows you to perform the Zandatsu technique, slicing open the enemies to steal their fuel cell. However, this ability is limited to the amount of fuel you have. Eventually, the fuel can also call out the "Jack-the-Ripper" persona and boost Raiden's power.
- Engaging Story- The story starts out as a simple rescue mission, but expands to greater depths. Raiden gets himself into a political struggle that forces him to save the country from war. Throughout the time, Raiden is still tormented by his past and has an internal conflict of what is he.
- VR Missions are Back- Been quite sometime since we have seen VR missions. Now you can go through 20 missions doing various objectives and competing for the top score. Of course you have to unlock them in the game.
- A Short Game- The game at an average is about 4-5 hours. There are not too many chapters and the game feels short. But at least there are not many long cutscenes.
- Characters- The characters in the game are all new. And I wished they could have shown some familiar faces that we knew. With the exception to Sunny near the end of the game, I wanted to see more original characters.
- No PlayStation Move- The Move should have been a good way to play this game, since you could have mimic the sword slashes. That would have been a perfect fit for the game.